• Attack 9999
    Defense 999
    HP 9999

    Stats Overview:

    Breakthrough 0, Equipment (Ascension 1+) 1, Affinity 1.
    ATK (Min/Max)DEF (Min/Max)HP (Min/Max)
    Ascension 0571 / 947178 / 2801406 / 2379
    Ascension 11083 / 1715325 / 4962691 / 4326
    Ascension 21867 / 2463550 / 7124697 / 6238
    Ascension 32686 / 3327779 / 9536769 / 8424
  • Come, Arsene!

    Come, Arsene!

    Active
    Range
    CenterPos0
    1 RoundPreemptive

    Joker enters the battle with his Special Skill. Selects 1 enemy to deal 200% damage to and double its Exploit Weakness stacks. Active Skill damage increases based on the number of tiles occupied by the target.

    Right there!

    Right there!

    Chain
    • Range
      NearestInSquareRing40

      Deals 150% damage to the 3 nearest enemies within 4 surrounding clusters, and inflicts 3 stacks of Exploit Weakness to each enemy hit.

    • Range
      NearestInSquareRing40

      Deals 155% damage to the 4 nearest enemies within 4 surrounding clusters, and inflicts 5 stacks of Exploit Weakness to each enemy hit.

    • Range
      NearestInSquareRing40

      Deals 160% damage to all enemies within 4 surrounding clusters, and inflicts 7 stacks of Exploit Weakness to each enemy hit.

    • Range
      range

  • Attacking Dagger

    Attacking Dagger

    Joker's weapon. It looks like a dagger.

    Ability

    ATK: +0
    DEF: +0
    HP: +0
    fire Counter Damage0.0%
    I'll take this!

    I'll take this!

    Passive

  • Dispatch Boost

    Dispatch Boost

    -1 hour to regain dispatch when deployed to the Dispatch Office.
    Space Design

    Space Design

    When deployed to the Bridge, furniture increases Mood by an extra 2%.
  • Dehydrated Ration
    Dehydrated Ration
    +10 Base Affinity+10 Bonus Affinity

    Common Gift. Best effect given to Independent Aurorians. Lightweight, compact dehydrated ration popular among small settlements.

    Bunnybear Plush
    Bunnybear Plush
    +10 Base Affinity+10 Bonus Affinity

    Common Gift. Best effect when given to romantic Aurorians. Hand-crafted doll favored by romantics. It resembles both a rabbit and a bear. Creator unknown.

    Panacea
    Panacea
    +50 Base Affinity+50 Bonus Affinity

    Valuable Gift. Best effect when given to Independent Aurorians. Magical wonder-potion that can make a doctor out of anyone in some settlements.

    Sunset Flask
    Sunset Flask
    +50 Base Affinity+50 Bonus Affinity

    Valuable Gift. Best effect when given to romantic Aurorians It's very romantic to see the beautiful array of lights inside the flask in a dim setting.

  • A young man from another world with a special power called Persona. Hidden behind a mask, he's only known by a code name, and gives off a special aura. In his world, he was the leader of the sensational Phantom Thieves of Hearts.

    Logo

    Name: Undisclosed

    Nickname: Joker

    Gender: Male

    Height: About 5'11''

    Birthday: Unknown

    Birthplace: Unknown

    Element: Fire

    Affiliation: The Independent (Rebellious)

    Fighting Style: Attacking Dagger

  • His Experiences

    Mmm... So this is the leader of the Phantom Thieves...

    He looks like a taciturn fella, but I wouldn't say

    he's indifferent. From those eyes behind that mask,

    I can sense strong will and tenderness.

    Besides, I heard this thief leader commands

    deep respect and trust among his mates.

    He and his team can certainly be

    counted on in future battles.

    —Vice

    His Story (I)

    A young man known by the name Joker.

    He rarely speaks but compared to his teammates,

    he has a much stronger presence.

    His Story (II)

    The leader of the Phantom Thieves, he commands deep respect and trust among his mates.

    He not only issues orders, but also participates in operations himself.

    This is probably why the other Thieves trust him so much.

    His Story (III)

    There also seems to be a drink called "coffee" in his world.

    And he apparently lives in a "cafe" that sells coffee.

    His Story (IV)

    Joker and his gang spontaneously end up in this world.

    Yet they seem to have things they need to do in their world.

    • Tap on the Colossus Room

      Well...

      How should I put this...

      Showtime!

      Eclipsites...
      are the enemies that we shall vanquish here...

      Excellent...

      Bravo.

      Favorite thing?
      If I must pick, I'd say "Everything."

      What I dislike the most?
      Can I go with "It depends"?

      The Colossus sure is a strange place.

    • Interact with the Colossus Room

      What's up?

    • Change Assistant

      Roger that. I got this.

    • Battle Failed

      To fail here...

    • Victory

      Follow the plan.

    • Unleash Chain Combos

      Give up!

      Checkmate!

    • Active Skill is Ready

      Here we go!

    • Special Skill

      It's over!

    • First Main Lobby Welcome

      Happy New Year.

    • Enter the Formation

      Let's go!

    • Aurorian Ascension I

      Sure.

    • Aurorian Ascension II

      I think I got stronger.

    • Aurorian Ascension III

      Come, Arsene!

    • Standby

      All right, let's get it started.

    • Upgrade Successful

      Not bad.

    • Voice Login

      Alchemy Stars!

    • Interactive Dialogs on the Main Screen

      This place is truly extraordinary...

      Okay, get ready to head outside.

      Time for a strategy conference?

      Hmm...

      Feel free to tell me when you run into any trouble.

      What's next?

      It's good to see you.

      This world is... very interesting.

      I'm starting to miss a good cup of coffee...

      To me, it doesn't matter where I live. There's never much of a difference.. Hmmm, think of it as abiding by local customs.

      Ready?

      The decision is up to you.

    • Welcoming Dialogs on the Main Screen

      No problem, I'm ready.

      Good morning.

      Need to put more effort into it.

      Let's grab some shut-eye today.

    • Obtain an Aurorian

      Code Name Joker. I'm here to take your heart.

    • Receive a gift

      I'll cherish it.

      Thank you.

    • Receive a gift you like

      Then... I'll accept.

      Thanks... No, make that—I'm honored.

    • Release Active Skill

      Take that!

      This is it!

    • Standby

      I'll take that!

    • Aurorian Trivia I

      If you arrived in an unfamiliar place, you wouldn't be able to help thinking about "that day" either...

    • Aurorian Trivia II

      We proceed only when we reach a unanimous consensus.

    • Aurorian Trivia III

      I have a real name, but since you're seeing me for what I am now, just call me by my code name.

    • The Captain's Entrance

      I've got this.

  • Class

    Sniper (S-)

    Overall

    S-

    Advantages

    +Two flexible actives with multi-tile scaling

    +Strong chain for mobbing

    +Uniquely positioned within Fire Meta

    +Unreliant on BTs

    Disadvantages

    -Very poor turn one output

    -Less overall DPR than other options in fire that have additional utility

    Explanation

    Joker is in a weird spot. On one hand, he’s far better than he looks at a glance because of how powerful his active nukes (AoA and skill) are; on the other, he’s got an abysmal chain and a lower overall DPR than any true S-tier detonator. Still, there’s a lot of potential here, given how strong 1CD abilities have traditionally been, as well as how powerful active damage can be in the right scenarios. It’s unlikely he does anything groundbreaking to the Fire meta, but it’s also hard to write him off as anything less than solid. Keep an eye on this, though. If fire gets more 1CD synergies, he could definitely see more dedicated use.

Ascension 1

Nightium
30000
Fire Flare Powder
30
Fire Potion I
20
Tales of Survival
10

Ascension 2

Nightium
50000
Fire Crystal Shard
30
Fire Flare Rock
20
Survival 101
10

Ascension 3

Nightium
200000
Fire Potion II
30
Fire Crystal Cluster
20
Survivalpedia
10
EXPBonus (Not stackable)
Level 10
ATK +0
DEF +0
HP +0
Level 2100
ATK +6
DEF +3
HP +30
Unlocks new Files and Dialogs
Level 3200
ATK +12
DEF +6
HP +60
Level 4300
ATK +18
DEF +9
HP +90
Unlocks new File
Level 5500
ATK +25
DEF +12
HP +120
Unlocks new Dialogs
Level 6600
ATK +32
DEF +15
HP +150
Unlocks new File
Level 7800
ATK +40
DEF +18
HP +180
Level 81000
ATK +48
DEF +21
HP +210
Unlocks new Files and Dialogs
Level 91200
ATK +56
DEF +25
HP +250
Level 101500
ATK +65
DEF +30
HP +300
1. HP increased by 300.
Heartstone
250
2. DEF increased by 40.
Heartstone
300
3. Equipment Skill Enhancement: When Joker first changes from team member to Captain during battle, Joker gains 20% increased Normal Attack damage in that round.
Heartstone
400
JOKER's Solamber
1
4. Increased by 300+5%Basic max HP.
Heartstone
500
JOKER's Solamber
1
5. Increased by 40+5%Basic DEF.
Heartstone
600
JOKER's Solamber
1
6. Equipment Skill Enhancement: When Joker changes roles between team member and Captain, Captain changes +1, triggered once per round.
Heartstone
800
JOKER's Solamber
1
Level 2
ATK +30
DEF +10
HP +50
"Counter Damage" +4%
Nightium
10000
Tales of Survival
5
Sublime
400
Level 3
Nightium
20000
Tales of Survival
10
Sublime
800
Level 4
ATK +30
DEF +10
HP +100
"Counter Damage" +4%
Nightium
30000
Survival 101
5
Sublime
500
Level 5
ATK +30
DEF +10
HP +100
"Counter Damage" +4%
Nightium
30000
Survival 101
5
Sublime
500
Level 6
Nightium
50000
Survival 101
10
Sublime
1000
Level 7
ATK +50
DEF +15
HP +150
"Counter Damage" +5%
Nightium
60000
Survivalpedia
5
Sublime
600
Level 8
ATK +50
DEF +15
HP +150
"Counter Damage" +5%
Nightium
80000
Survivalpedia
5
Sublime
600
Level 9
ATK +50
DEF +15
HP +150
"Counter Damage" +5%
Nightium
100000
Survivalpedia
5
Sublime
600
Level 10
Nightium
200000
Survivalpedia
10
Sublime
1500