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  • Attack 9999
    Defense 999
    HP 9999

    Stats Overview:

    Breakthrough 0, Equipment (Ascension 1+) 1, Affinity 1.
    ATK (Min/Max)DEF (Min/Max)HP (Min/Max)
    Ascension 0478 / 783188 / 2851475 / 2296
    Ascension 1916 / 1429329 / 4932632 / 4012
    Ascension 21588 / 2072546 / 7014439 / 5740
    Ascension 32303 / 2823773 / 9396357 / 7756
  • Shadowmaster's Presence

    Shadowmaster's Presence

    Active
    Range
    Team
    4 Round

    When used, a Fire Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Fire Aurorians is equal to 70% of Istvan's ATK.

    Shadowlord's Shock

    Shadowlord's Shock

    Chain
    • Range
      Rhombus2

      Deals 150% damage to 12 tiles in a diamond shape.

    • Range
      DoubleCrossBeBlocked2

      Deals 160% damage to 16 tiles in a radial shape.

    • Range
      DoubleCrossBeBlocked12

      Deals 165% damage in a radial shape to the maximum range.

    • Range
      range

  • Shepherd's Staff

    Shepherd's Staff

    A pure golden staff of Viper Twins, with a special design that allows flames to circulate within it. Istvan can use it to summon a blue phantom flame that burns everything in his vicinity. The energy released by these flames can not only take down his opponents, but also strengthen the combat ability of his entire team.

    Ability

    ATK: +0
    DEF: +0
    HP: +0
    fire Counter Damage0.0%
    Ghost Flame

    Ghost Flame

    Passive

  • Space Design

    Space Design

    When deployed to the Bridge, furniture increases Mood by an extra 2%.
    Firefly Keeper

    Firefly Keeper

    When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.

    Conversations

    • Schwartz
      Schwartz:

      I've heard there are some new drinks on sale in Umbraton right now.

    • Schwartz
      Schwartz:

      Your collection is about to become even more interesting.

    • Istvan
      Istvan:

      Why the sudden interest in alcohol?

    • Istvan
      Istvan:

      Well, as they say... Fine wine for my friends, bullets for my enemies.

    • Istvan
      Istvan:

      When you come with the drinks, don't bring any Eclipsites with you.

    • Istvan
      Istvan:

      Otherwise, I can't guarantee whether it will be wine or bullets waiting to greet you.

    • Schwartz
      Schwartz:

      You think I'd bring Eclipsites back with me?

    • Istvan
      Istvan:

      Maybe not you.

    • Istvan
      Istvan:

      I don't know, maybe there are people in Lumopolis who like to associate with Eclipsites...

    • Schwartz
      Schwartz:

      Hmm... You seem to be very concerned about Lumopolis...

    • Istvan
      Istvan:

      And you're not?

    SchwartzIstvan
    • Corax
      Corax:

      The task is done, Shadowlord.

    • Istvan
      Istvan:

      Is it?

    • Istvan
      Istvan:

      No loose ends, right?

    • Corax
      Corax:

      How do I put this... It didn't go completely smooth.

    • Corax
      Corax:

      But everything's taken care of.

    • Corax
      Corax:

      No loose ends, no blowback.

    • Istvan
      Istvan:

      That's good to hear.

    • Istvan
      Istvan:

      Efficiency without fuss is most important.

    • Istvan
      Istvan:

      Of course, you're a pro, so you'd know that.

    • Corax
      Corax:

      Heh. Don't worry, Shadowlord.

    • Corax
      Corax:

      Especially for things like this... Gotta make it clean or don't do it at all.

    • Corax
      Corax:

      Especially for tumors like this. If not removed completely, the patient would wish he was dead.

    • Corax
      Corax:

      If that's true, might as well be...

    • Istvan
      Istvan:

      Yeah, might as well...

    CoraxIstvan
  • Replica Painting
    Replica Painting
    +10 Base Affinity+10 Bonus Affinity

    Common Gift. Best effect when given to Umbraton Aurorians. Replica of different famous paintings. Popular in Umbraton.

    Silver Oak Bell
    Silver Oak Bell
    +10 Base Affinity+10 Bonus Affinity

    Common Gift. Best effect when given to noble Aurorians. Compact, light, exquisitely sculpted silver bell believed by sophisticated folks to be a good luck charm.

    Vintage Wine
    Vintage Wine
    +50 Base Affinity+50 Bonus Affinity

    Valuable Gift. Best effect when given to Umbraton Aurorians. Only certain tycoons in Umbraton get an occasional sip of this precious libation.

    Daybreak Crystal
    Daybreak Crystal
    +50 Base Affinity+50 Bonus Affinity

    Valuable Gift. Best effect when given to noble Aurorians. Rare ore that shines in different colors under different intensity of light. A present among nobles.

  • The Underground Leader of Umbraton. He is decisive, carefree, and very loyal to those around him. He once passed the harsh survival challenge, winning his current prestige and status.

    Logo

    Name: Istvan

    Nickname: The Shadowmaster of Scars

    Gender: Male

    Height: 6'4''

    Birthday: December 29

    Birthplace: Umbraton

    Element: Fire

    Affiliation: Umbraton

    Fighting Style: Shepherd's Staff, Ghost Flame

  • His Experiences

    To me, Mr. Istvan is an extraordinary man. You can't rule Umbraton for as long as he did without guts and grits. That town owed Istvan for turning over a new leaf and into prosperity. But that doesn't mean we should be complacent when dealing with Istvan's and other gangs...

    It figured that Istvan would be interested in our Colossus. As the boss of Umbraton, he's got eyes sharp enough to tell what he needed to pay attention to. Now that you think about it, you would have to hear, see, and know practically everything going in Umbraton to rein in all the dangerous elements.

    A word of caution, Navigator: Someone who could lead dangerous elements—like Istvan—is the most dangerous of them all. No matter how friendly he appears, always assume there's something to the contrary under the facade. Fortunately, Istvan doesn't seem to have any plans to oppose us so we should take advantage of that as much as we can. But still, can't let your guard down.

    —Vice

    His Story (I)

    You must have heard of me. I am Istvan, Lord of Umbraton. I heard some of my people have visited here? Sorry for any trouble they caused, but it's actually your honor.

    Umbraton is different from any other place. At least that's what I think. It accepts anyone who's willing to accept it, as long as they're not beyond hope. Unlike Lumopolis, Umbraton doesn't impose belief and order on you, but every dweller has their own reason to live. Just look into their eyes when they fight, and the sweat along with the spilled blood. You'll know I speak the truth.

    As for you, you have a mission too. The one reason you live for, that you will do whatever necessary to personally see it to fruition... What can it be? I don't care what it is exactly, though. I just wonder if you can do it and whether you will. That day won't come anytime soon, but I hope you won't disappoint me too quickly.

    His Story (II)

    The Umbraton of present wasn't built in a day. Before becoming what it is now, it was a filthy, degenerate, desperate hellhole. People wasted away, frantically pursuing fleeting moments of happiness, even if that meant they wouldn't live to see the sunrise next day. But that's not their fault. The blame lied in those who exploited them, those who didn't belong to Umbraton, yet poisoned the town, sustaining themselves on the blood and tears of Umbraton. Without extracting their dirty hands, there wouldn't have been a new Umbraton.

    I will not deny my effort or the price I paid in giving Umbraton a new leash in life, but I am still incredibly grateful to the town folks for standing with me. They, too, wanted a better life. If they weren't willing to help themselves, I could not have pulled Umbraton out of the quagmire, no matter how hard I tried. I will take half of the credit; the other half belongs to everyone in Umbraton.

    His Story (III)

    The best thing about today's Umbraton is that it's escaped the pernicious elements. Life is still hard. Some are still homeless. Some still can't afford bread. However, the impetus for living is no longer the dangerous thrills, but the determination and courage to protect others, to improve oneself, and to get a new life. Connolly's coffee shop, Dayna's gang, and Sheol's guild all run on their own faith, as well as fearlessness. At a bare minimum, I'm satisfied with what Umbraton is now. The least I can do is maintain the status quo and keep the poisons out of town.

    Eclipses are another threat to Umbraton. They always lurk and never, ever leave. I also understand, that because of the town's geographical location, it invariably is the first line of defense whenever the Eclipsites decide to invade Lumopolis. But we won't be fighting them for Lumopolis; we'll be fighting them for Umbraton. Until the continent returns to peace, Umbraton will never stop fighting and its people will never surrender.

    His Story (IV)

    Do you play chess? It's an interesting game. A small board with two handfuls of pieces, victory and defeat hanging in the balance. One misstep, every move thereafter is naught, and the outcome is already decided. You must regard every move as life-or-death, because there's no return.

    I love playing chess but I could never find a suitable opponent in Umbraton. They either couldn't beat me, or are afraid to beat me, regretfully. When I feel the urge to play, I can only resort to solving chess puzzles left by long-dead grandmasters in books. Not having real opponents is pitiful, but once you realize you yourself are also just a chess piece in the game of life, you'll prefer not having opponents, or even anyone else playing the game.

    So how about it? You can play with me if you're interested. I'll even surrender a few pieces.

  • Navigator, I have a gift for you.

    Is there anything, in particular, you want to do right now?

    Hello.

    May the shadows watch over you, Navigator.

    Good morning.

    Morning, young one.

    Remember to act early.

    Responsible one.

    Good morning, young one.

    I must say, my young friend... Your wine selection has been quite impressive lately.

    Good evening, young man.

    Are you asleep, my young friend?

    I hear your chess skills have improved lately, young man.

    Have you gone to bed yet, young man?

    I heard you injured your finger during your training?

    I've wanted to ask you... Are those fireflies your shadows?

    Good evening, young one.

    The night is here.

  • Braving the Demon King's City

    The Istvan Gang sent three letters to you and asked you to meet them with one of the letters. After recording all the information from your investigation, you make your final decision...

    Loyalty & Honesty

    Drink this! Whereas lies are sweet and palatable, Loyalty & Honesty is extremely bitter.

    The Celebrity's Choice

    What outfit did Bethel pick for Istvan? Can't wait to see him in it.

    • Tap on the Colossus Room

      As we all know, Umbraton is responsible for maintaining half of the order of Lumopolis.

      Tell the fellows from Illumina to stop wasting their time on putting the cart before the horse.

      The shadow is watching you.

      They are creatures that don't know the truth, so you don't need to show mercy when fighting for survival.

      That old-looking guy always does annoying things at peculiar moments, like cheating when playing chess.

      That hot-blooded man should know that he needs to be able to call the shots before he can change the situation.

      I have some storage cabinets full of many masterpieces in my room.

      The untrustworthy, the unrighteous, and the rude. Fellas of these sorts don't deserve to exist.

      I've heard that the Colossus is a form of shelter as well as proof of a certain mission.

    • Interact with the Colossus Room

      Very good! Many people can live here with new identities.

    • Change Assistant

      I'm used to living in the shadows... Fine, I guess that isn't necessary anymore... Do I just sit here?

    • Battle Failed

      Defeat is of no value, unlike self-reflection.

    • Victory

      Victory belongs to everyone.

    • Unleash Chain Combos

      Feel my might!

      Cower before me!

    • Active Skill is Ready

      So what if there's a price to pay?

    • First Main Lobby Welcome

      Go celebrate the New Year.

    • Enter the Formation

      Let's work together.

    • Aurorian Ascension I

      For the shadows, this is a deeper level.

    • Aurorian Ascension II

      As always, Umbraton will pardon you.

    • Aurorian Ascension III

      I shall become the shadow...

    • Standby

      Don't be so stubborn. No, I mean... you should visit me when you're not busy. We can play chess and I have tales for you.

    • Upgrade Successful

      The stronger I get, the more boring things become.

    • Voice Login

      Alchemy Stars.

    • Interactive Dialogs on the Main Screen

      I'll tell you a joke about atonement. When you want a scapegoat to be pushed down a cliff or exiled into the wilderness, it doesn't matter whether it is innocent or not: it just needs to have horns.

      It's thanks to his wife that Schwartz has his current success... Huh... It seems that he has one foot in the coffin, but he's actually not that old.

      The first demon was born with a staff that could incinerate demons into ashes, so it's a matter of fact that he should guard the gates of hell.

      This old throne is not something to be seized, but a symbol of respect. It will become something new after it is tempered by fire.

      Those who scheme all day won't dare to act recklessly, and those who oppress and exploit those beneath them won't be without a bottom line. That's because they know the shadows are watching them.

      When I returned to this place, the legend of Umbraton became a real description of sorts. The leader and shadows began to take control of every inch of this land.

      The justice I defend is not the same as what comes out of your mouth. It may be chaotic, but it could not be distorted. You aren't capable of understanding it yet.

      You grew up without the protection of your parents, just like I did. But one day, you'll find being down in the mud unbearable.

      You can do much better as a Navigator, but learning from experience and the risk of crashing often come hand in hand... Follow me; it'll be much easier for you.

      Every move should be made with perfection in mind, so you must think carefully before you act.

      I hope you know what's good for you. The shadows are watching you, too.

      I'll be in trouble if those lads find out I'm here...

    • Welcoming Dialogs on the Main Screen

      Welcome back. Since fate has given you this responsibility, I believe you are prepared to take action.

      Very good. You've come at just the right time, just like how shadows always arrive first.

      If you're tired, sit down and rest for a while before we start.

      The youngsters of today seem to have a habit of being active at this hour... Hmm... They hide in the darkness.

    • Obtain an Aurorian

      Put away your curiosity. All you need to know is that I am a ghost of the past that continues to haunt Umbraton, and the last person the people of Lumopolis want to face.

    • Receive a gift

      Don't bother because you won't be getting anything back from me.

      Although it isn't necessary, I'll consider giving you something in return.

    • Receive a gift you like

      Yes, I can sense how valuable this is.

      Haha! I'll keep this safe in my storage cabinet.

    • Release Active Skill

      Resist until you are dragged into your grave!

      Rise before you are devoured by darkness!

    • Standby

      Everything shall end!

    • Aurorian Trivia I

      The shadows of chaos never reflect anything. They simply extend their web throughout Umbraton like spider webs to maintain the unique order of Umbraton.

    • Aurorian Trivia II

      Before Lumopolis became divided, the darkness had a strong hold over the city. People turned a blind eye to everything that didn't concern them.

    • Aurorian Trivia III

      Ensuring a source of funds, helping and adopting poor children and orphans, and teaching them to fight their destiny—this is the way to cultivate a new order in the shadows.

    • The Captain's Entrance

      Sure, I'll take the command.

  • Roadside Celebrity

    Roadside Celebrity

    "As hot as desert sand and as fresh as spring water, a juxtaposition of the modern and the traditional." "Shocking and outrageous..." Though reviews varied wildly, the minute Istvan donned his costume, all criticisms fell away. Though better suited for a grand hall, even here he exudes the charisma of a superstar. Perhaps it's the aura of the "Shadowlord" himself that lends an extra charm factor.

  • Class

    Detonator (B)

    Double Chainer (B)

    (B and S+ at BT2)

    Overall

    B+

    (S+ at BT2)

    Advantages

    +Double chaining offers the highest possible damage output in the game in scenarios that require burst

    Disadvantages

    -Double chaining cuts attack, which causes it to scale worse than it seems as the game goes on.

    -Extremely dependent on ally conversion, which is often out of sync with his CD

    -Long CD and lack of preemptive is awful without BT2

    -Bad Equipment and Mediocre Chain

    Explanation

    Double chaining is an extremely powerful effect, but it can often be a lot of trouble for your team due to its slot-hungry nature. This puts double chainers in a bit of a weird spot, perhaps akin to that of healers: in the right situations, they're absolutely necessary for pushing through OTK damage checks, but in the wrong ones, they're a wasted team slot. This is also why Double Chainers are possibly the most BT hungry 5*s after cross converters; at BT2 onwards, their damage with only one other DPS is enough that you can run them as a secondary DPS, which offers more team-building flexibility and less in-game liability.

    Istvan is arguably the weakest double chainer because of his weak equipment and meh chain, but he has several relevant synergies with units like Sinsa, Benny and Curo, Novio, Eicy, and most notably, Matthieu in Lilica teams. As with cross converters, the kit is largely irrelevant - the two or three turns he pumps your DPS through the roof are not.

Ascension 1

Nightium
25000
Fire Flare Powder
30
Fire Potion I
20
Destiny Champagne I
10

Ascension 2

Nightium
40000
Fire Crystal Shard
30
Fire Flare Rock
20
Destiny Champagne II
10

Ascension 3

Nightium
150000
Fire Potion II
30
Fire Crystal Cluster
20
Destiny Champagne III
10
EXPBonus (Not stackable)
Level 10
ATK +0
DEF +0
HP +0
Level 2100
ATK +6
DEF +3
HP +30
Unlocks new Files and Dialogs
Level 3200
ATK +12
DEF +6
HP +60
Level 4300
ATK +18
DEF +9
HP +90
Unlocks new File
Level 5500
ATK +25
DEF +12
HP +120
Unlocks new Dialogs
Level 6600
ATK +32
DEF +15
HP +150
Unlocks new File
Level 7800
ATK +40
DEF +18
HP +180
Level 81000
ATK +48
DEF +21
HP +210
Unlocks new Files and Dialogs
Level 91200
ATK +56
DEF +25
HP +250
Level 101500
ATK +65
DEF +30
HP +300
1. HP increased by 250.
Heartstone
200
2. Active Skill Enhancement: Changes Active Skill to Preemptive Strike. Available upon entering combat.
Heartstone
300
Istvan's Solamber
1
3. Increased by 250+5%Basic max HP.
Heartstone
350
Istvan's Solamber
1
4. Increased by 30+5%Basic DEF.
Heartstone
400
Istvan's Solamber
1
5. Active Skill Enhancement: Reduces skill cooldown by 1 round.
Heartstone
500
Istvan's Solamber
1
Level 2
ATK +30
DEF +10
HP +50
"Counter Damage" +4%
Nightium
10000
Destiny Champagne I
5
Sublime
400
Level 3
Nightium
20000
Destiny Champagne I
10
Sublime
800
Level 4
ATK +30
DEF +10
HP +100
"Counter Damage" +4%
Nightium
30000
Destiny Champagne II
5
Sublime
500
Level 5
ATK +30
DEF +10
HP +100
"Counter Damage" +4%
Nightium
30000
Destiny Champagne II
5
Sublime
500
Level 6
Nightium
50000
Destiny Champagne II
10
Sublime
1000
Level 7
ATK +50
DEF +15
HP +150
"Counter Damage" +5%
Nightium
60000
Destiny Champagne III
5
Sublime
600
Level 8
ATK +50
DEF +15
HP +150
"Counter Damage" +5%
Nightium
80000
Destiny Champagne III
5
Sublime
600
Level 9
ATK +50
DEF +15
HP +150
"Counter Damage" +5%
Nightium
100000
Destiny Champagne III
5
Sublime
600
Level 10
Nightium
200000
Destiny Champagne III
10
Sublime
1500